TrainingsMasterEconomicsCoursesMicroeconomics III - Game theory

Master EconomicsUE Microeconomics III - Game theory

Content

Introducing the basic concepts of Game Theory.

Course outline :

1. Complete information games (normal form, examples, analysis)

2. Mixed extension (lotteries, expected gain, mixed-strategy equilibrium)

3. Games with continuous actions (externalities,imperfect competition)

4. Incomplete information games (extensive form, subgame perfection)

5. Additional examples.

Professional skills

Modelling a strategic situation as a game, knowledge and utilisation of appropriate solution concepts ; interpretation of results.

Languages used

Main languages used by this course:

  • Français
  • Anglais

Bibliography

Myerson, Game Theory.

Recommended prerequisites

Basic courses in Mathematics.

Structure and organisation

24h of classes.

Volume of teachings

  • Lectures: 24 hours